Posts Tagged ‘Enix’

Final Fantasy 4: The After Years (WiiWare)

June 6, 2009

Sorry for my lateness. I have been incredibly lazy, recently. Some of it came from playing Final Fantasy 7 for hours at a time just to try to get to the next part of the game. That, and I’ve been playing some Spyro the Dragon. Anyway, I will talk about a game that came out recently, because I think some people are curious of whether or not this game is on par with the original.

Ok, first thing I want to push out of the way is how the story is broken up. The portion of the game with Ceodore, the son of Cecil and Rosa, comes with downloading the game. Additional portions of the storyline that revolve around other characters cost 300 Wii points each, with the exception of the final downloadable story, which might be the grand finale. That portion is worth 800 points, the same amount as the game, itself. Currently, only one other story is available: Rydia.

As for how the game flows, I’d say it feels much like the original Final Fantasy 4. One thing I noticed, though, is that Ceodore levelled up quite quickly, and by the time I was done with his segment, he was in his mid-30s. I guess it slows down as the story progresses, though, but I’m not certain. Many, if not all, monsters return in this game. You may notice that the difficulty rises a bit faster in this game. This can be even more noticeable in Rydia’s portion of the game. Also, you will gain a sizable party pretty quickly, so before long, you’ll have four characters to use. Some of those characters, however, play a minor role in the game.

The graphics borrow from the Game Boy Advance version of the game. This time, non-battle character sprites are now 16 x 32 pixels, as opposed to 16 x 16 pixels. In other words, you’ll notice that the characters are twice as tall. However, during flashbacks, the characters will use their original 16 x 16 size. Personally, I say that the game looks beautiful, despite the size change.

As far as the storyline goes, my personal opinion is that a game’s story is good when the player is eager to unravel a mystery within the game. In Ceodore’s case, there is the mystery of the hooded man. That character kept me wondering who he is, and I played a lot of the game in one sitting for that reason. Of course, there are other mysteries, but I won’t reveal them here. So basically, I found the story very entertaining.

Next, I want to talk about gameplay features exclusive to this game. First off is the moon feature. Certain actions are doubled in power or halved depending on the moon’s phase. And, on at least one occasion, a moon-phase-specific event is available, and I don’t mean those relating to the storyline. So, unless the game says otherwise, you may want to choose when you want to enter a dungeon. Like, if you want to pack on attack power, wait until the moon is in its waning phase. Another new feature is the Band command. When you select this feature, you can pair up with one or more characters to use a powerful joint attack. Right now, I’m not sure if the chance of discovering a new Band is 100% successful, so I’ll need to play a bit more to find out.

I highly recommend this game to anyone who has played the original Final Fantasy 4 for SNES, GBA, or DS. The game is split up into portions, making the price reasonable. It has a lot of nostalgic moments, but the feel is fresh.

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